namespace Org.Loon.Framework.Xna.Game.Core.Geom {
	
	public interface Triangle {
	
		int GetTriangleCount();
	
		float[] GetTrianglePoint(int t, int i);
	
		void AddPolyPoint(float x, float y);
	
		void StartHole();
	
		bool Triangulate();
	}
}
